56 sets
Exploring Kepler

AION Adapter

  • 2 Piece

    Force Absorption

    Final blows with a Rocket Launcher, Grenade Launcher, or micro-missile temporarily decrease incoming area-of-effect damage.

  • 4 Piece

    Reactive Shock

    When Force Absorption is active, taking melee damage causes you to emit a disorienting burst once.

StasisExploring Kepler

AION Renewal

  • 2 Piece

    Force Converter

    After a final blow with a Rocket Launcher, Grenade Launcher, or micro-missile, sprint for a short time to gain Speed Booster.

  • 4 Piece

    Reactive Booster

    Once per activation of Force Converter, sprinting while at critical health, being suspended, or being slowed by a Stasis effect will immediately grant Speed Booster for a short duration.

SolarPit of Heresy Dungeon

Apostate's Blade

  • 2 Piece

    Regenerative Threshold

    Performing a finisher stores power. The next time your shields are broken, consume stored power to immediately heal and start health regeneration.

  • 4 Piece

    Melee Conduction

    While you have Radiant, Restoration, or Cure, your melee hits release a burst that will scorch the target.

Vault of Glass Raid

Atheon's Memory

  • 2 Piece

    Radiolaria Breach

    After picking up an Orb of Power, the next time your shields are broken, gain a bonus to Health stat for a short duration and release a burst of radiolaria around you.

  • 4 Piece

    Collective Power

    While you have a subclass buff, dealing sustained damage creates an Orb of Power.

Bushido

  • 2 Piece

    Iaido

    Final blows with freshly drawn or reloaded weapons heal you.

  • 4 Piece

    Unfaltering Focus

    Bow, Shotgun, or Sword final blows temporarily reduce incoming damage. Damaging targets with those weapons extends the effect.

Sparrow Racing League

Circuit

  • 2 Piece

    Revving Up

    Fast movement builds up a charge that gradually increases your health regeneration speed. Once you are Fully Revved, sprinting grants Speed Booster.

  • 4 Piece

    Dielectric Drift

    Sliding while Speed Booster is active jolts combatants in front of you.

Prophecy Dungeon

CODA

  • 2 Piece

    Between Poles

    Final blows with Light weapons grants stacks of Light Polarity, which grants Grenade stat. Final blows with Darkness or Kinetic weapons grants stacks of Dark Polarity, which grants stacks of Melee stat.

  • 4 Piece

    So Very Thin

    Final blows with Light weapons grants additional grenade energy. Final blows with Dark or Kinetic weapons grants additional melee energy. Rapid final blows that alternate between Light and Darkness grant a short period of damage resistance.

StrandSolarThe Desert Perpetual Raid

Collective Psyche

  • 2 Piece

    Accretion

    Picking up an ammo brick gives you a stacking bonus to weapon swap and stow speeds until you die.

  • 4 Piece

    Doppler Effect

    Suspend, unravel, and sever effects applied to targets, and radiant and restoration effects applied to you have increased duration.

Crota's End Raid

Crota's Memory

  • 2 Piece

    Cursed Fist

    Melee final blows trigger a Cursed Thrall explosion.

  • 4 Piece

    Power of the Son

    Being in combat for a duration grants progressively more flinch resistance and damage resistance versus combatants.

Trials of Osiris Challenges

Cruel Electrum

  • 2 Piece

    Primary Survivor

    When an ally is defeated, Primary ammo weapons gain increased handling, reload speed, target acquisition, and reduced flinch. Bonus increases when multiple allies are dead at the same time or when you are running solo.

  • 4 Piece

    Primary Phantom

    Final blows with Primary ammo weapons remove you from radar for a short time. Drawing a weapon that does not use Primary ammo will immediately end this effect.

StasisEuropa

Crystocrene

  • 2 Piece

    Resupply

    After being out of combat for a moderate duration, your next final blow grants additional ammo progress and creates an Orb of Power.

  • 4 Piece

    From the Storm

    After being out of combat for a moderate duration, slowly gain Frost Armor until you reenter combat.

Complete Gambit matches and earn rank-up packages from the Drifter.

Cyberserpent Null

  • 2 Piece

    Adrenal Rush

    Sprinting for a short time grants a period of improved reload speed and handling. Final blows extend this period.

  • 4 Piece

    Bountiful Munitions

    While Adrenal Rush is active, final blows grant Special Ammo progress. Final Blows against powerful combatants, Guardians, and Taken grants additional progress.